![]() ![]() The more foes you conquer early, the less likely you’ll have to deal with a strong alliance of opponents. Second, the warmonger penalty is lower in the early eras, and other civilizations will have less communication with each other. ![]() As you conquer more territory, you’ll be able to build an even larger military, making future conquests less difficult. This has two benefits.įirst, you can begin to “snowball” by acquiring new cities and eliminating competitors for the best city locations. Conquer your early neighbors, including city-states, unless those city-states have a particularly useful bonus you want to preserve. The best strategy is to go hard, straight out of the gate. Because of that, you need to have an overpowering military to make it over the finish line. We think this is the second-easiest victory condition to achieve, after Science.Īs you capture other regions, the remaining civilizations will become increasingly hostile toward you. The most straightforward of the bunch, a Domination victory comes when you capture the Capital of every other civilization on the map. Then, since that’s often not enough for victory on its own, you can use the Rock Band (if you have the Gathering Storm expansion) to tip tourism in your favor. There are many paths to victory, but in the end, it all comes down to obtaining the Great Works, Relics, and Artifacts you need, along with constructing Wonders and cultural buildings to house them. Religion is helpful, since it can offer helpful bonuses, help you obtain Relics, and later can be used to produce Rock Bands (which are purchased with faith). It’s possible to buy Great Works, Artifacts, and Relics from other civilizations, so you might find the use of great wealth. You can employ other strategies, as well. Aside from that, you’ll need to focus on culture (to unlock the civics you need to unlock important buildings) and a healthy amount of production (to create the units, buildings, and Wonders you need to house Great Works, Artifacts, and Relics). This victory condition can be difficult without such a bonus. It’s important to play a civilization with some form of bonus to culture production or tourism. We don’t recommend this if you’re looking to win your first game of Civilization VI. civilization that is focusing on this win condition. Specifically, you must attract more visiting tourists than every other civilization has domestic tourists, combined.Ĭulture can be a difficult victory condition, as it’s one of the most complex to achieve, and can become significantly more difficult if you’re unlucky enough to be paired with an A.I. To achieve a Culture victory, you need to establish your civilization as a tourism hub. Enemy spies can sabotage your districts in the late game, but you can guard against this by building your own spies and assigning them to counter-spy operations. If you can survive any early wars, and are successful in producing the most science, your technology lead will make it difficult for opponents to conquer you. ![]() Early aggression is the main threat to watch out for. Science victory is relatively easy to achieve because it’s difficult for opponents to block you. Triggering Eureka moment can be an important way to get an edge in the science race. If you fulfill it, you’ll gain a significant bonus to researching that technology. Every technology in Civilization VI has a eureka objective. Remember that Industrial Zone districts gain great adjacency bonuses from mines and lumber mills.įinally, don’t forget the Eureka system. Look for city sites that you can improve with many mines. Once you research the technology needed to begin launching rockets, you have to build them - and it requires a lot of production. This includes placing Campus districts near mountains and rainforests, as those provide an adjacency bonus for that district.ĭon’t neglect production, however. You’ll want to plan your cities in ways to maximum science. Civilizations with strong production can also have an advantage, for reasons we’ll explain. You’ll find this victory condition easier if you select a civilization that is strong in science. Science victories rely on science, obviously. Overall, we think this is the easiest victory condition to achieve, so it’s great for beginners. There are some additional steps if you have the Gathering Storm expansion, too. How to win a Science victoryįor a Science victory, you need to do three things: Launch a satellite, land a human on the moon, and establish a Martian colony. PS5: everything you need to know about the new PS5 modelĪlthough there are specific conditions for achieving each victory, you may have to take different steps during your play-through, depending on which expansions you have. Cities: Skylines II beginner’s guide: tips and tricks to get started ![]()
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